Our character is an adventurer in search of a legendary treasure but during his research, he finds himself buried in a cave. He stumbles upon a special watch, the Gear-6, which allows him to insert tokens with special powers. As he goes along, the character will find new tokens that will allow him to use new functions and thus advance in the cave until he finds the treasure.

This is my very first big project on Unity. The aim was to make a platformer on our own, to prove that we had what it took to join the school's Video Game program in our first year. It wasn't the best project in terms of development, as I was starting from scratch, but I was able to be very creative and have fun integrating lots of features!

Release : June 2021 
Period : 3 Months
Platform : Unity - C#

My Role : Game Programmer​​​​​​​
   - Player Movement - Double jump / Wall Jump
   - Player Attack - Melee Attack / FireBall
   - 2 types of Enemies
   - 2 types of Bosses
   - Shop system to improve our main capacity and game experience
   - Minimap
   - 2D Light
   - Other main capacity (Enemies attack each other / Discover hidden areas / Freeze Lava / Lighting lamps...)

You may also like

Back to Top